Grade: B
Minimalistic 2D platformer with a meditative vibe.
Cats are Liquid has you platform through levels as a glowing liquid/blob cat that can jump and roll and flatten. Flattening and sliding like a puddle was my favorite movement style and got me through all the tiny spaces. The colors shift from level to level, and there are words painted into the background that describes this cat’s inner monologue. As you go through the levels, you gain different powers and abilities.
Cats are Liquid has 90 levels and is a short-ish game. It only will take you a 2-3 hours to play through the whole thing. It has a meditative soundtrack and a reflective ending that makes you slow down and think a bit. There’s also some bonus levels you can unlock when you finish the base game. (30 from the second companion pack, and 10 from the final reset pack.)
Simple Platforming
The actual gameplay in Cats are Liquid is relatively simple. You experience some slow-burn evolution where the complexity builds step-by-step. At first, you are just jumping, but by the end-game, you can float like a balloon, obtain a square friend you can send on co-op adventures, and you can drop little cat turds that explode.
The obstacles gain in dimension as well, with various mechanics introduced like acceleration squares, size-shifting squares, and timed explosions. Anything orange in the levels hurts your cat, and avoid all orange anything at all costs!
Overall, the platforming wasn’t particularly hard. A few levels required multiple attempts, but in general, it’s a low bar to entry and requires only a low-skill level to complete. If you were patient, you did much better in the platforming than if you tried to rush it.
Story puts you in a meditative headspace
The cat has an inner monologue that’s written on the walls, and you get to read through the journal of this creature’s private thoughts. The story reminds you to enjoy the journey and not just focus on the end goal.
Overall Impression
Cats are Liquid: Light in the Shadows was a completely random experience for me. I picked it out of the bundle just by doing a chance sort, and I was pleasantly surprised to have a bit of meditation and relaxation playing this game. The platforming itself became a bit repetitive, and there could have been some editing of the 90 levels to pare some things down a bit. After getting past the game’s ending, you realize the repetitive levels were wrapped into the point the game was trying to make.
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Edit: Thanks to “Spike the Smol TaK Follower” on Last Quarter Studios discord to find and correct a game name typo and point out some of the additional content that goes with the game in the bonus packs.